AI Insights · Timothy · April 2024
Top 5 Arcade Sports Apps on iOS in Guatemala Q1 2024
In Q1 2024, the top 5 arcade sports apps in Guatemala showed varying performance trends in weekly revenue, downloads, and active users, with data sourced from Sensor Tower.
During the first quarter of 2024, the top 5 arcade sports apps on iOS in Guatemala exhibited diverse trends in weekly revenue, downloads, and active users. Here's a closer look at the performance of each app.
CAPTAIN TSUBASA: ACE from Program Twenty Three saw fluctuating weekly revenue, peaking at $473 in the first week of January and hitting a low of $55 in early February. The app's downloads started with 100 in the first week of January but significantly dropped to just 5 by the end of March. Active users peaked at 355 in the second week of January but stabilized around 250 towards the end of the quarter.
Golf Clash - Golfing Simulator, published by Electronic Arts, had a steady weekly revenue pattern with minor fluctuations, peaking at $288 in the first week of January and bottoming out at $66 in late February. Downloads were minimal, with a slight uptick to 9 in the first week of March.
Tennis Clash:Sports Stars Game by Wildlife Studios experienced a notable increase in weekly revenue, reaching $236 in mid-March. Downloads showed a downward trend from 104 in the first week of January to 23 by mid-March, before rebounding to 43 in the final week. Active users started strong at 943 but gradually declined to 603 by mid-March before a slight recovery to 643.
Score! Hero - Soccer Games from First Touch Games Ltd. saw consistent weekly revenue, peaking at $87 in early March. Downloads were robust, starting at 143 in the first week of January and fluctuating throughout the quarter, closing at 151 in the final week. The app maintained a high level of active users, peaking at 999 in late January and stabilizing around 876 towards the end of the quarter.
Head Ball 2 - Soccer Game by MASOMO LIMITED experienced a varied revenue pattern, with peaks at $118 in late February and $116 in early March. Downloads were relatively stable, starting at 67 in the first week of January and ending at 64 by the last week of March. Active users remained robust throughout the quarter, peaking at 1078 in the second week of January and maintaining around 990 towards the end of March.
For more detailed insights and data, visit Sensor Tower.